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MessagingSystem causes a NullReferenceException

Nov 1, 2011 See the question and my original answer on StackOverflow

I'm not an unity expert, but if you google around "MonoBehaviour NullReferenceException", you will find a number of articles that seem to indicate this is related to Unity and the MonoBehavior class.

I believe you're trying to access a class before it is really created by Unity. Try to move all the code into Start() instead of Awake(), directly or indirectly.

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