See the question and my original answer on StackOverflow

Here is my version of it. It's based on a base ValidatingTextBox class that just undoes what has been done if it's not "valid". It supports paste, cut, delete, backspace, +, - etc.

For 32-bit integer, there is a Int32TextBox class that just compares with an int. I have also added floating point validation classes.

public class ValidatingTextBox : TextBox
{
    private bool _inEvents;
    private string _textBefore;
    private int _selectionStart;
    private int _selectionLength;

    public event EventHandler<ValidateTextEventArgs> ValidateText;

    protected override void OnPreviewKeyDown(KeyEventArgs e)
    {
        if (_inEvents)
            return;

        _selectionStart = SelectionStart;
        _selectionLength = SelectionLength;
        _textBefore = Text;
    }

    protected override void OnTextChanged(TextChangedEventArgs e)
    {
        if (_inEvents)
            return;

        _inEvents = true;
        var ev = new ValidateTextEventArgs(Text);
        OnValidateText(this, ev);
        if (ev.Cancel)
        {
            Text = _textBefore;
            SelectionStart = _selectionStart;
            SelectionLength = _selectionLength;
        }
        _inEvents = false;
    }

    protected virtual void OnValidateText(object sender, ValidateTextEventArgs e) => ValidateText?.Invoke(this, e);
}

public class ValidateTextEventArgs : CancelEventArgs
{
    public ValidateTextEventArgs(string text) => Text = text;

    public string Text { get; }
}

public class Int32TextBox : ValidatingTextBox
{
    protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !int.TryParse(e.Text, out var value);
}

public class Int64TextBox : ValidatingTextBox
{
    protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !long.TryParse(e.Text, out var value);
}

public class DoubleTextBox : ValidatingTextBox
{
    protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !double.TryParse(e.Text, out var value);
}

public class SingleTextBox : ValidatingTextBox
{
    protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !float.TryParse(e.Text, out var value);
}

public class DecimalTextBox : ValidatingTextBox
{
    protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !decimal.TryParse(e.Text, out var value);
}

Note 1: When using WPF binding, you must make sure you use the class that fits the bound property type otherwise, it may lead to strange results.

Note 2: When using floating point classes with WPF binding, make sure the binding uses the current culture to match the TryParse method I've used.