How do I use a SharpDX.WIC.Bitmap in a WPF application?
See the question and my original answer on StackOverflowWhat you can do is create a custom derived class from WPF's BitmapSource.
For example, for this XAML:
<Window x:Class="SharpDXWpfApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Image Name="MyImage"></Image>
</Grid>
</Window>
This Window code uses a custom "WicBitmapSource".
public partial class MainWindow : Window
{
private WicBitmapSource _bmp;
public MainWindow()
{
InitializeComponent();
_bmp = new WicBitmapSource(@"c:\path\killroy_was_here.png");
MyImage.Source = _bmp;
}
protected override void OnClosed(EventArgs e)
{
_bmp.Dispose();
}
}
Here is some sample code for this SharpDX/Wic custom BitmapSource (some information are grabbed from here: https://blogs.msdn.microsoft.com/dwayneneed/2008/06/20/implementing-a-custom-bitmapsource/).
public class WicBitmapSource : System.Windows.Media.Imaging.BitmapSource, IDisposable
{
public WicBitmapSource(string filePath)
{
if (filePath == null)
throw new ArgumentNullException(nameof(filePath));
using (var fac = new ImagingFactory())
{
using (var dec = new SharpDX.WIC.BitmapDecoder(fac, filePath, DecodeOptions.CacheOnDemand))
{
Frame = dec.GetFrame(0);
}
}
}
public WicBitmapSource(BitmapFrameDecode frame)
{
if (frame == null)
throw new ArgumentNullException(nameof(frame));
Frame = frame;
}
public BitmapFrameDecode Frame { get; }
public override int PixelWidth => Frame.Size.Width;
public override int PixelHeight => Frame.Size.Height;
public override double Height => PixelHeight;
public override double Width => PixelWidth;
public override double DpiX
{
get
{
Frame.GetResolution(out double dpix, out double dpiy);
return dpix;
}
}
public override double DpiY
{
get
{
Frame.GetResolution(out double dpix, out double dpiy);
return dpiy;
}
}
public override System.Windows.Media.PixelFormat Format
{
get
{
// this is a hack as PixelFormat is not public...
// it would be better to do proper matching
var ct = typeof(System.Windows.Media.PixelFormat).GetConstructor(
BindingFlags.Instance | BindingFlags.NonPublic,
null,
new[] { typeof(Guid) },
null);
return (System.Windows.Media.PixelFormat)ct.Invoke(new object[] { Frame.PixelFormat });
}
}
// mostly for GIFs support (indexed palette of 256 colors)
public override BitmapPalette Palette
{
get
{
using (var fac = new ImagingFactory())
{
var palette = new Palette(fac);
try
{
Frame.CopyPalette(palette);
}
catch
{
// no indexed palette (PNG, JPG, etc.)
// it's a pity SharpDX throws here,
// it would be better to return null more gracefully as this is not really an error
// if you only want to support non indexed palette images, just return null for the property w/o trying to get a palette
return null;
}
var list = new List<Color>();
foreach (var c in palette.GetColors<int>())
{
var bytes = BitConverter.GetBytes(c);
var color = Color.FromArgb(bytes[3], bytes[2], bytes[1], bytes[0]);
list.Add(color);
}
return new BitmapPalette(list);
}
}
}
public override void CopyPixels(Int32Rect sourceRect, Array pixels, int stride, int offset)
{
if (offset != 0)
throw new NotSupportedException();
Frame.CopyPixels(
new SharpDX.Mathematics.Interop.RawRectangle(sourceRect.X, sourceRect.Y, sourceRect.Width, sourceRect.Height),
(byte[])pixels, stride);
}
public void Dispose() => Frame.Dispose();
public override event EventHandler<ExceptionEventArgs> DecodeFailed;
public override event EventHandler DownloadCompleted;
public override event EventHandler<ExceptionEventArgs> DownloadFailed;
public override event EventHandler<DownloadProgressEventArgs> DownloadProgress;
protected override Freezable CreateInstanceCore() => throw new NotImplementedException();
}