See the question and my original answer on StackOverflow

You can use the LoggingChannel class. to create ETW trace events.

The cool thing with LoggingChannel is you can do sophisticated traces (and use advanced tools like PerfView, etc.), but you can also have a simple equivalent of Debug.WriteLine in terms of simplicity with the LoggingChannel.LogMessage Method

public void LogMessage(String eventString)


public void LogMessage(String eventString, LoggingLevel level)

This has numerous advantages over Debug.WriteLine:

  • it's much faster, you can log millions of messages easily, while Debug.WriteLine is dog slow (based on the archaic Windows' OutputDebugString function).
  • it doesn't block the sender nor the receiver.
  • each channel is identified by its own guid, while with Debug.WriteLine you get all traces from everywhere, everyone, it's a bit messy to find your own ones.
  • you can use a trace level (Critical, Error, Information, Verbose, Warning)
  • you can use PerfView (if you really want to) or Device Portal or any other ETW tool.

So, to send some traces, just add this:

// somewhere in your initialization code, like in `App` constructor
private readonly static LoggingChannel _channel = new LoggingChannel("MyApp",
        new LoggingChannelOptions(),
        new Guid("01234567-01234-01234-01234-012345678901")); // change this guid, it's yours!

// everywhere in your code. add simple string traces like this
_channel.LogMessage("hello from UWP!");

Now, if you want a simple way to display those traces on your local machine, beyond using PerfView or other ETW tools, you can use a free open source GUI tool I write called WpfTraceSpy available here: or here is a sample .NET Framework Console app that will output all traces and their level to the console:

using System;
using System.Runtime.InteropServices;
using Microsoft.Diagnostics.Tracing; // you need to add the Microsoft.Diagnostics.Tracing.TraceEvent nuget package
using Microsoft.Diagnostics.Tracing.Session;

namespace TraceTest
    class Program
        static void Main()
            // create a real time user mode session
            using (var session = new TraceEventSession("MySession"))
                // use UWP logging channel provider
                session.EnableProvider(new Guid("01234567-01234-01234-01234-012345678901")); // use the same guid as for your LoggingChannel

                session.Source.AllEvents += Source_AllEvents;

                // Set up Ctrl-C to stop the session
                Console.CancelKeyPress += (object s, ConsoleCancelEventArgs a) => session.Stop();

                session.Source.Process();   // Listen (forever) for events

        private static void Source_AllEvents(TraceEvent obj)
            // note: this is for the LoggingChannel.LogMessage Method only! you may crash with other providers or methods
            var len = (int)(ushort)Marshal.ReadInt16(obj.DataStart);
            var stringMessage = Marshal.PtrToStringUni(obj.DataStart + 2, len / 2);

            // Output the event text message. You could filter using level.
            // TraceEvent also contains a lot of useful informations (timing, process, etc.)
            Console.WriteLine(obj.Level + ":" + stringMessage);