How would one go about creating one’s own graphics effect in WPF?
See the question and my original answer on StackOverflowThe best and fastest way is to use pixel shaders (supported starting with WPF 3.5 SP1 I think) . It will require some shader language (HLSL) knowledge, though :-)
Here is a tutorial: How Do I: Create Custom Pixel Shader Effects for WPF
a library on codeplex: Windows Presentation Foundation Pixel Shader Effects Library
an article with .NET 4 information (including Sliverlight support which has it too): SilverShader – Introduction to Silverlight and WPF Pixel Shaders