See the question and my original answer on StackOverflow

This happens because you're supposed to allocate a buffer, not pass a fixed buffer size. All the strings pointer in QUERY_SERVICE_CONFIG will be contained in that buffer.

QueryServiceConfig will tell you how big the buffer must be. A native example is available here: Querying a Service's Configuration

So, I have modified your code accordingly:

    private static string GetServicePath(IntPtr service)
        QueryServiceConfig(service, IntPtr.Zero, 0, out int size);
        if (size == 0)
            throw new Win32Exception(Marshal.GetLastWin32Error());

        var ptr = Marshal.AllocHGlobal(size);
            if (!QueryServiceConfig(service, ptr, size, out size))
                throw new Win32Exception(Marshal.GetLastWin32Error());

            var config = Marshal.PtrToStructure<QUERY_SERVICE_CONFIG>(ptr);
            return config.lpBinaryPathName;

    // note that I use a struct, not a class, so I can call Marshal.PtrToStructure.
    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
    private struct QUERY_SERVICE_CONFIG
        public int dwServiceType;
        public int dwStartType;
        public int dwErrorControl;
        public string lpBinaryPathName;
        public string lpLoadOrderGroup;
        public int dwTagID;
        public string lpDependencies;
        public string lpServiceStartName;
        public string lpDisplayName;

    // return type is a bool, no need for an int here
    // user SetLastError when the doc says so
    [DllImport("advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
    private static extern bool QueryServiceConfig(IntPtr hService, IntPtr lpServiceConfig, int cbBufSize, out int pcbBytesNeeded);